Saturday, June 20, 2009

Episode 1 Left4Dead


MULTIMEDIA DESIGN
SEMESTER 1

ANALYSIS DOCUMENT

AHAA 5604
MULTIMEDIA CONTENT DEVELOPMENT

Left4Dead Survival Manual

Name : Lee Zheng Xun
Contact : 016-8396369
Lecturer : Miss Teng Sook Hooi
Due date : Week 4
-------------------------------------------------------------------------------------------------

\*~NEED ANALYSIS~*/

*~ABSTRACT~*

The very first idea of conducting this manual is to promote this game and let the players of Left4dead (a first person shooter horror co-op surviving game) know more about the game and learn how to survive in a more efficient ways in harder difficulties.


*~ACTUAL SITUATION~*

1.Less popularity compare to other games like WarCraft3 – DoTA or Monster Hunter.
2.Some people fear of playing horror surviving games.
3.Most players tend to playing on lower difficulties because they can’t survive in higher
difficulties.


*~OPTIMAL SITUATION~*

1.Players learn about the pvp mode, where player can take part of the zombies and hunt the
survivors!
2.Players can survive on higher difficulties, making the game more enjoyable and exciting.


*~GAP~*

1. Lessons and practical
  • Lack of promotion
  • Lack of players
2. Weakness of Profession
  • Gamers are not an acceptable profession in society.
  • Society/parents not recommend children to play games.
3. Weakness of Learners
  • Lack of guidance
  • Afraid of losing
  • People fear of horror stuff
4. Learning Material
  • Limited guidance and information from the internet.
  • High cost to play if don’t have pc and/or internet at home


*~PERFOMANCE ACCESSMENT~*




\*~LEARNER ANAYLSIS~*/


*~KEY LEARNER~*

The courseware is designed those who are new to the Left4Dead and who are wish to explore more about it. The primary target audience or users are gamers above the age of 12.


*~KEY LEARNER CHARACTERISTIC~*

1. General
  • Fans of horror surviving game or gamers
  • Chinese 60% Malay 20% and Indian 20%
  • Female students is just around 10%
  • They love the combinations of zombies and guns

2. Pre-requisite skill
  • Patience to read, experience, and learn.
  • Passion for this game.

3. User need & expectation
  • Learners are expected to learn some basic game play on how the game works.
  • Learners are expected to be able to survive on the hardest difficulties.
  • Learners are expected to learn how to stalks survivors efficiently.

4. Learning Styles
  • Read the guidance which contains most of the tips you need to know.
  • Experience it by playing through the game, sharing it with others.
  • Some tips and tricks video tutorial.


*~POLICIES~*

1.Technology
  • Personal computer with medium speed connection and high speed broadband for viewing the video.
  • Personal computer with optimum performance to support the game.
  • Nearby cyber cafĂ©…

2. Equipment
  • Formal wear, just kidding. We don’t need any specific kind of clothing. You can play the game naked also no people care, but please just do that when you’re playing home alone…


\*~CONTENT ANALYSIS~*/

*~COURSE GOAL~*

Besides learning some basic skills about the game, the courseware also promotes the love for zombies! I mean tips and tricks, or secret of the game. Digging deep down into the multiplayer pvp mode will definitely bring you a whole new experience of Left4dead!!!

*~MODULE GOAL~*

1. Know basic skill
  • Movements
  • Weapons
  • Healing Tools
  • Support items
  • The Multiplayer
2. Know basic rules
  • The Zombie~
  • The events

No comments:

Post a Comment