Saturday, June 20, 2009

Episode 4 PSP's

ADVANCED DIPLOMA IN MULTIMEDIA DESIGN
YEAR 2

ANALYSIS DOCUMENT

AHAA 5604
MULTIMEDIA CONTENT DEVELOPMENT

PSP GAMES

Name: Ong Seok Li
ID: 08WHA13492
Group: AML2 (U2)
Lecturer: Ms. Teng Sook Hooi
------------------------------------------------------------------------------------------------

\*~NEED ANALYSIS~*/


*~ABSTRACT~*

What is PSP? PSP is play station portable where nowadays popular hand able video games. All teenagers like to play games even adults. They like to use their time by playing games. Games included a lot of categories like action games, strategy, racing games, fighting games, shooting or sport, role playing and many more.
PSP Games is under Sony Company. PSP games can be downloaded in the website or buy from outside store. PSP games can be get easily but sometimes in the website when u wanted to download the games they need us to pay for the game we download.
Games sometimes are hard to play and sometimes we play half and won’t continue the game because we got lost easily in the game especially for children or adults who do not know how to play the games.
The purpose of this project is to let the people know how we win the games and step by step teaching /walkthrough of the games or cheat for the games so that the people can easily go through all the level and know the cheats and hints for hiding stuff.
All that confuse of the games can end the games easily and some who play games like role‐playing they like to see the ending. Player need to have hints and information about a lot stuff like maps and also information on how to win the games.


*~Introduction~*

In this project, it will provide the information and walkthrough and let the players and teach the players the way and how they can win the games by teaching them step by steps how they can go through all different levels and also cheats that hiding in the games.
Normally player not satisfy because a lot of stuff that been hiding they cannot find and sometimes player will got lost when they play games and got fed up with the games so this is this project purpose is to guide the player to go through all the games and so that they won’t get lost and go through or win the games easily.
Screenshot also will be put so that the player know the info the place or can be say as guidance to them on how to play the games and win the games. Updates games and new games also will be put on so that they know what the latest games for PSP.


*~Actual situation~*

1. Player enables to win and know all the details they need.
2. Player who eager to get all the stuff and hiding mission or item.
3. Player who wanted to know the latest update games


*~Optional situation~*

4. Player no need to stress and pressure about how to win the games.
5. Players can able to win the games easily for following the walkthrough.
6. Players learn how to go through and master the games by following the information that they need to know.


*~The Gap~*

7. no challenging by not exploring itself
8. Lack of patience
9. Too depend on the information
10. Neglect of each games stories and special of the games.
11. Weakness of profession
12. Lack of information about code breaking
13. Games too hard to play
14. Learning material
  • No print out walkthrough games sell
  • No reference book need to explore itself
  • Neglect the importance of the games creator
15. Website
  • need to pay for some website to know the walkthrough or cheats
  • some games information cannot be find in the website
16. Weakness of the players
  • lack of guidance and motivation
  • Lack of patience
  • Lazy to explore
  • No challenging just wanted to know how to win and play easy games

\*~LEARNER ANALYSIS~*/


*~KEY LEARNER~*

This is design for the all the players around the world. It is guidance to the players that can’t solve the games and also wanted to solve the games easily.


*~KEY LEARNER CHARACTERISTIC~*
17. General
  • All who lost in the games
  • Provided to all International
18. Pre‐requisite skill
  • People who got lost in the game
  • Creative thinking
19. Player need and expectation
  • Player need information and guidance
  • Player expected full information and hints
  • Player expected to know the latest stuff
20. Learning styles
  • video tutorials to increase the understanding and more clearly by live
  • provide some screenshot
  • available download games information
  • available of new games updates

*~POLICIES~*
1. Technology
  • Hardware
  • Personal computer with medium speed connection.
  • Internet access.
  • Software
  • premier for video editing
  • flash for interactive
  • Photoshop for the interface design
SUPPLEMENTARY LEARNING MATERIAL
1. Reading Material
  • http://uk.videogames.games.yahoo.com/psp/walkthroughs/
2. Website
  • http://www.supercheats.com/psp.htm
  • http://psp.gamezone.com/hints/hints.htm
  • http://www.gamespot.com/features/6187097/p‐3.html

\*~CONTENT ANALYSIS~*/

*~COURSE GOAL~*

This is design to help the gamers about the information on how they can win and also to help the gamer to master all the things they need to know on how to play the games in a correct way. This they can develop the games secret and special about the games.

*~MODULE GOAL~*

  • knowing how to win the games
  • understand on how to go through the games in a correct way
  • to have a perfect game
1. Introduction
  • introduction of the latest games
2. Tutorial
  • walkthrough and how to win the game
3. Activities
  • provide downloadable games, screenshot wallpaper and others.
4. Download
  • tutorial and video and wallpapers


No comments:

Post a Comment